Baselight

Counter Strike 2 Match Data/Status For Betting

CS2 Match data from Nov-23 to Jan-24

@kaggle.victorpicinin_counter_strike_2_hltv_match_data

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About this Dataset

Counter Strike 2 Match Data/Status For Betting

Counter Strike Match Data

This dataset covers competitive gaming matches from Nov '23 to 12/01/2024. Player statuses are collected 90 days prior to each match, specifically from the map where the match occurred. It includes team rankings and team map winrates.

Key Features:

Temporal Context:

Snapshot of gaming from Nov '23 to 12/01/2024, with player statuses reflecting the 90 days before each match.

Map-Specific Player Performance:

Player stats linked to the map of each match.

Team Map Winrate: Insight into team proficiency on specific maps.

Potential Use Cases:

Performance Evolution Analysis:

Track how player statuses were over the 90 days before the match.

Competitive Landscape Assessment:

Evaluate team dominance, dynamics, and trends.

Betting Analysis:

Provide valuable insights for betting enthusiasts by leveraging historical performance data for informed decisions.

Disclaimer:
Efforts have been made for accuracy, but gaming variability may impact findings. Cross-reference with additional data for thorough analysis.

Tables

Cs2 Hltv Match Data2

@kaggle.victorpicinin_counter_strike_2_hltv_match_data.cs2_hltv_match_data2
  • 397.62 KB
  • 1202 rows
  • 158 columns
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CREATE TABLE cs2_hltv_match_data2 (
  "matchid" BIGINT,
  "team1" VARCHAR,
  "team2" VARCHAR,
  "map" VARCHAR,
  "team1_win" BIGINT,
  "t1_mapwinrate" VARCHAR,
  "t2_mapwinrate" VARCHAR,
  "t1_player0_total_kills" DOUBLE,
  "t1_player0_headshot" VARCHAR,
  "t1_player0_total_deaths" DOUBLE,
  "t1_player0_k_d_ratio" VARCHAR,
  "t1_player0_damage_round" DOUBLE,
  "t1_player0_grenade_dmg_round" DOUBLE,
  "t1_player0_maps_played" DOUBLE,
  "t1_player0_rounds_played" DOUBLE,
  "t1_player0_kills_round" DOUBLE,
  "t1_player0_assists_round" DOUBLE,
  "t1_player0_deaths_round" DOUBLE,
  "t1_player0_saved_by_teammate_round" DOUBLE,
  "t1_player0_saved_teammates_round" DOUBLE,
  "t1_player0_rating_1_0" DOUBLE,
  "t1_player1_total_kills" DOUBLE,
  "t1_player1_headshot" VARCHAR,
  "t1_player1_total_deaths" DOUBLE,
  "t1_player1_k_d_ratio" DOUBLE,
  "t1_player1_damage_round" DOUBLE,
  "t1_player1_grenade_dmg_round" DOUBLE,
  "t1_player1_maps_played" DOUBLE,
  "t1_player1_rounds_played" DOUBLE,
  "t1_player1_kills_round" DOUBLE,
  "t1_player1_assists_round" DOUBLE,
  "t1_player1_deaths_round" DOUBLE,
  "t1_player1_saved_by_teammate_round" DOUBLE,
  "t1_player1_saved_teammates_round" DOUBLE,
  "t1_player1_rating_1_0" DOUBLE,
  "t1_player2_total_kills" DOUBLE,
  "t1_player2_headshot" VARCHAR,
  "t1_player2_total_deaths" DOUBLE,
  "t1_player2_k_d_ratio" DOUBLE,
  "t1_player2_damage_round" DOUBLE,
  "t1_player2_grenade_dmg_round" DOUBLE,
  "t1_player2_maps_played" DOUBLE,
  "t1_player2_rounds_played" DOUBLE,
  "t1_player2_kills_round" DOUBLE,
  "t1_player2_assists_round" DOUBLE,
  "t1_player2_deaths_round" DOUBLE,
  "t1_player2_saved_by_teammate_round" DOUBLE,
  "t1_player2_saved_teammates_round" DOUBLE,
  "t1_player2_rating_2_0" DOUBLE,
  "t1_player3_total_kills" DOUBLE,
  "t1_player3_headshot" VARCHAR,
  "t1_player3_total_deaths" DOUBLE,
  "t1_player3_k_d_ratio" DOUBLE,
  "t1_player3_damage_round" DOUBLE,
  "t1_player3_grenade_dmg_round" DOUBLE,
  "t1_player3_maps_played" DOUBLE,
  "t1_player3_rounds_played" DOUBLE,
  "t1_player3_kills_round" DOUBLE,
  "t1_player3_assists_round" DOUBLE,
  "t1_player3_deaths_round" DOUBLE,
  "t1_player3_saved_by_teammate_round" DOUBLE,
  "t1_player3_saved_teammates_round" DOUBLE,
  "t1_player3_rating_2_0" DOUBLE,
  "t1_player4_total_kills" DOUBLE,
  "t1_player4_headshot" VARCHAR,
  "t1_player4_total_deaths" DOUBLE,
  "t1_player4_k_d_ratio" DOUBLE,
  "t1_player4_damage_round" DOUBLE,
  "t1_player4_grenade_dmg_round" DOUBLE,
  "t1_player4_maps_played" DOUBLE,
  "t1_player4_rounds_played" DOUBLE,
  "t1_player4_kills_round" DOUBLE,
  "t1_player4_assists_round" DOUBLE,
  "t1_player4_deaths_round" DOUBLE,
  "t1_player4_saved_by_teammate_round" DOUBLE,
  "t1_player4_saved_teammates_round" DOUBLE,
  "t1_player4_rating_2_0" DOUBLE,
  "t2_player0_total_kills" DOUBLE,
  "t2_player0_headshot" VARCHAR,
  "t2_player0_total_deaths" DOUBLE,
  "t2_player0_k_d_ratio" DOUBLE,
  "t2_player0_damage_round" DOUBLE,
  "t2_player0_grenade_dmg_round" DOUBLE,
  "t2_player0_maps_played" DOUBLE,
  "t2_player0_rounds_played" DOUBLE,
  "t2_player0_kills_round" DOUBLE,
  "t2_player0_assists_round" DOUBLE,
  "t2_player0_deaths_round" DOUBLE,
  "t2_player0_saved_by_teammate_round" DOUBLE,
  "t2_player0_saved_teammates_round" DOUBLE,
  "t2_player0_rating_1_0" DOUBLE,
  "t2_player1_total_kills" DOUBLE,
  "t2_player1_headshot" VARCHAR,
  "t2_player1_total_deaths" DOUBLE,
  "t2_player1_k_d_ratio" DOUBLE,
  "t2_player1_damage_round" DOUBLE,
  "t2_player1_grenade_dmg_round" DOUBLE,
  "t2_player1_maps_played" DOUBLE,
  "t2_player1_rounds_played" DOUBLE,
  "t2_player1_kills_round" DOUBLE
);

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