Video Games Playing Reason
@kaggle.mdismielhossenabir_video_games_playing_reason
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@kaggle.mdismielhossenabir_video_games_playing_reason
This is a simple survey dataset conducted within my computer science department, involving participation from over 100 students. The primary focus of the survey was to identify the reasons why computer science students engage in playing video games. The survey comprises only seven questions, including age, gender, whether the participant plays video games, student status, favorite game, most played game, and the most important reason for playing games. The findings reveal that a majority of participants indicated playing games for entertainment purposes.
@kaggle
@owid
@owid
Anyone who has the link will be able to view this.